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NPC Generator

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Advanced [show]


Jocelyn Carlton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of luck around his neck, and a morningstar on his belt. He has done his best to style his chestnut hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He also is a firm believer in the manly ideal.

History: Jocelyn was born with his mother's beautiful face. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting. Flaws: Impulsive. Bonds: Has a crush, Attractive, Debt. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Jocelyn Carlton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Shane Chatham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Junk Dealer uniform. His long red hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and further expansion of business

Ideals: Gifted. Flaws: Sensitive. Bonds: Job, Adventurer, Rich. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Shane Chatham, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Kyle Leighton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length silver hair. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born several months after his mother was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Job, Military. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Kyle Leighton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Ernest Lindsay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a monstrous two handed axe. His white hair is cut jaggedly and amateurishly. He has hazel eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a crush on the local Knight; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Impeccable, Logical. Bonds: Rich, Job, Has a crush. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Ernest Lindsay, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 14 (+2)17 (+3)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 pp.


Social Check DCs


Thomas Norton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and sports pastel clothing, slightly heavier than average wear. He has done his best to style his chestnut hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the west. Thomas was born on a far western mountains where he grew up under the tutelage of his mother, an expert Carpenter. Days after completing his studies, news broke out that his hometown was attacked by brigands. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He is content; and he wants revenge against brigands

Ideals: Optimist. Flaws: Hedonist, Mundane. Bonds: Immigrant, Enemies. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Norton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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