Wymar Snowdon, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He likes to wear ponchos typically of a light yellow in addition to tight pants, and his gloved hand is found clutching a hand crossbow. His hair is silver and curly. His hazel eyes have a joyful gleam in them most of the time.
Personality: He never swears and excessively uses polite adverbs when speaking. When he's not drinking or sleeping the drinks off, he's doing music.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal music training, and achieved minor success. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Sailor and was forced into it by his family.
Ideals: Optimist, Artistic. Bonds: Slave, Family. Occupation: Sailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5
Possessions: 15000 sp. 1 Minor magic item.
Geoffrey Ashton, Male Human [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. He keeps his long golden hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also is a firm believer in the manly ideal.
History: Geoffrey was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To reunite with his absent father; and doesn't want to be a barkeep and was forced into it by his family
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Family, Rich. Occupation: Barkeep
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 4 Antitoxin.
Raymond Woods, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black shirt with thin violet vertical stripes and black pants. His white hair has been sun bleached extensively. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered
History: He got into the Laborer business at a young age. Through the years after Raymond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Raymond's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Laborer.
Motivation: He is unsatisfied with his job.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Laborer
Voice: Slurs words
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 90 pp. 1 Masterwork Common Ranged Weapon.
Lance Sharps, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He usually wears his grey robe and has his spear always slung over his shoulder. He has done his best to style his auburn hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born several months after his father was called into army service. When Lance reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.
Motivation: He is not mentally stable, and does not behave rationally; and he would like to get married and retire
Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Attractive, Military. Occupation: Weaver
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Alex Snape, Male Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this western man wears a red feathered hat and red clothes. He has no hair. He tend to wears goggles to shield his eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.
History: He got into the Miller business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted from career to career and currently works as a Miller.
Motivation: To be a Armorer again.
Ideals: Athletic, Joker. Flaws: Ugly, Addict. Bonds: Job, Religious. Occupation: Miller
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Sardonyx (20 gp). Citrine (20 gp).
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