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NPC Generator

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Advanced [show]


William Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He wears his golden hair up. He has a dull look in his blue eyes.

Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, William took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats; and to get a good night's sleep

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Criminal record, Enemies. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

William Oakley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Henry Darlington, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears skinny pants and wears a brown and red robe with the hood down. His moppish auburn hair is in a traditional bowl cut. His fierce blue eyes like to dwell on things.

Personality: He can speak with the recently deceased. Henry enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Shoemaker mother left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Human people; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Persistence. Flaws: Hedonist, Disease, Racist. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Henry Darlington, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)16 (+3) 17 (+3)9 (-1)
Skills Performance +1, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Justin Gracey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He wears a top hat to hide his balding. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is frequently practicing swordplay.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Bonds: Military, Religious, Immigrant, Family. Occupation: Hunter

Voice: German accent

Attributes [hide]

Justin Gracey, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Drogo Hastings, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has done his best to style his brown hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is frequently practicing swordplay.

History: He is a Lamia in disguise. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He then took over the family business and is one of the better Mercenary for hire.

Motivation: He is unsatisfied with his job; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Adventurer. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Drogo Hastings, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 70 pp.


Social Check DCs


Norman Graeme, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a Mortician, his father struggled to pay the bills. In his 16th year, his parents were killed by a goblins raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Flaws: Ugly. Bonds: Has a crush, Poor, Enemies, Adventurer. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Norman Graeme, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 7 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 4 (-3)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Star rose quartz (40 gp). Hematite (5 gp). Iolite (40 gp). 1 Minor magic item.


Social Check DCs

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