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NPC Generator

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Advanced [show]


Roger Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He carries with him a set of greatswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He sports a long white beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He comes from a rich northern family. Cursed with vampirism at a very young age, Roger has worked very hard to control his curse. Recently he has begun working with bootleggers and crooks.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Roger Hadleigh, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 7
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 6 (-2)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 300 gp.


Social Check DCs


Godfrey Home, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He is an epitome of beauty. His hair, while still mostly brown, has prominent grey streaks. His gray eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated, Optimist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Home, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Willoughby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has done his best to style his red hair to look like a famous performer. His eyes are a pleasant amber.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has all his life been fascinated with dancing.

History: He got into the Map Maker business at a young age. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Map Maker.

Motivation: Human compassion; and further expansion of business

Ideals: Artistic. Flaws: Racist. Bonds: Adventurer, Job, Nature. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Trym Willoughby, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Hubert Branson, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears skinny pants and wears a red and brown robe with the hood down. He has blonde hair. His thin eyebrows rest above his beady brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Immigrant, In love. Occupation: Interpreter

Voice: Booming voice

Attributes [hide]

Hubert Branson, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)11 (+0) 13 (+1)5 (-3)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. Sardonyx (40 gp). Golden yellow topaz (500 gp).


Social Check DCs


Adelard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His hair is long and white with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has all his life been fascinated with painting.

History: Born in the west his family was never financially stable. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Nature, Enemies. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Adelard Marlowe, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)13 (+1) 10 (+0)11 (+0)
Skills Deception +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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