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NPC Generator

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Advanced [show]


Roger Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is renowned for his bright pastel suits and hats. He has styled his black hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Roger studied abroad. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: He is terrified, and will act out of fear; and to be a bather again

Ideals: Gifted. Flaws: Fearful. Bonds: Adventurer, Job. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Roger Staurheim, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 9 (-1)15 (+2)
Skills Athletics +4, History +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Randal Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). He wears his black hair down. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with finding treasure.

History: Born in the west to a Stableman, Randal learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He struck the Stableman job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Randal Anderton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 5 (-3)8 (-1)
Skills Intimidation +1, Perception -1
Senses Passive Perception 9
Languages Common, Celestial, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 sp. Jet (80 gp). Jade (80 gp).


Social Check DCs


Roland Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue armored body suit, with a simple brown line shooting up and back down. He wears his chestnut hair up. His blue eyes dart from person to person to random spaces in the air.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Human conditions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Justice, Gifted. Flaws: Disease, Racist. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Roland Denholm, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)14 (+2) 13 (+1)16 (+3)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. Jet (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Barton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear pastel pants and tee shirts. His silver hair is matted, messy, and big. He has hazel eyes and a pastel hat with a grey feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a small toy that he constantly fidgets with.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Alex was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Alex's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Flaws: Ugly, Antagonistic, Addict, Disease, Insomniac. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Alex Barton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Manfred Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a robe, a symbol of death around his neck, and a hammer on his belt. Beneath his clothing is a huge mess of scar tissue. His black hair is matted, messy, and big. His violet eyes are slightly larger than normal.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Manfred hails from a village terrorized by giants. He helped his mother out around the business and became quite the natural. He struck the Bricklayer job and began his own company from there.

Motivation: Expand his business; and to be a map maker again

Ideals: Fighting. Flaws: Ugly. Bonds: Slave, Enemies, Job. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Manfred Wedgwood, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)10 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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