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NPC Generator

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Advanced [show]


Godfrey Charlton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a pastel coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His wide-brimmed hat is riddled with cuts and holes. His eyes are hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not trust anyone and sleeps with one eye open.

History: When he was but 8 years old his parents immigrated from the north. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.

Ideals: Artistic. Flaws: Ugly, Disease, Insomniac. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Godfrey Charlton, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)14 (+2) 7 (-2)15 (+2)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Trym Benson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His hair is brown and curly. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also is a firm believer in the manly ideal.

History: When he was but 7 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to prove his worth to the world

Flaws: Mundane, Impulsive. Bonds: Attractive, Immigrant. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Trym Benson, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 8 (-1)14 (+2)
Skills Athletics +3
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Everard Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his brown hair to look like a famous performer. He has several tiny jet earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's in love; and he wants to get laid

Ideals: Persistence. Flaws: Terse, Selfish. Bonds: Rich, Has a crush. Occupation: Butcher

Voice: Speaks with a cold

Attributes [hide]

Everard Tyndall, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp. Bloodstone (60 gp). Azurite (4 gp). Red garnet (90 gp).


Social Check DCs


Geoffrey Melancon, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a grey armored body suit, with a simple blue line shooting up and back down. His skin is also unnaturally pale. He wears a deerstalker hat to cover his moderate length chestnut hair. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When he's not drinking or sleeping the drinks off, he's doing writing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom

Ideals: Artistic. Flaws: Ugly, Antagonistic, Insane. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Geoffrey Melancon, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1500 sp. Aquamarine (300 gp).


Social Check DCs


Richard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean black cloak covering his clean studded leather. He wears his blonde hair up in a very large beehive style do. He has violet eyes and a black hat with a blue feather.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Sage business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently he has begun working with bootleggers and crooks.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy. Bonds: Immigrant, Job, Adventurer, Criminal record. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Richard Winterbourne, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +1, History +4
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4

Possessions: 11000 cp.


Social Check DCs

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