Odo Dalton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a black broad hat and black clothes. He has done his best to style his white hair to look like a famous performer. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy and tries to find solutions quickly.
History: He was born into a rich family. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist. Flaws: Antagonistic, Lazy. Bonds: Attractive, Rich, Slave. Occupation: Actor
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 200 gp. A life-sized copper and silver statuette of a cockatrice. (60 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.
Drogo Landon, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily eccentric. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Insane, Disease. Bonds: Criminal record, Rich. Occupation: Junk Dealer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 4 (-3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
Possessions: 23000 sp.
Geoffrey Nash, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears tattered old clothes. With a patchy chestnut beard and wild chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to make almost anything out of random pieces of junk.
History: He was always a brilliant, if unscrupulous mind. His father was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Ruler
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2800 sp.
Robert Kirby, Male Human [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his longsword always slung over his shoulder. He has a moderate pudge and is not very fit. With a patchy brown beard and wild brown hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a ruthless business man, a trait he acquired from his mother.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Artistic, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Sellsword
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 18 (+4) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Draconic, Gnome, Celestial
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: Just what you see.
Randal Clive, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tan collared shirt and pastel pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses divination through singing.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was granted martial powers by his dying brother.
Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend
Ideals: Gifted, Artistic. Flaws: Greedy. Bonds: Criminal record, Adventurer. Occupation: Fletcher
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 4 Tanglefoot bags.
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