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Advanced [show]


Heward Kendal, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a small bristly mustache and wavy red hair. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: A rival would like him out of the picture.

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Heward Kendal, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 5 (-3)11 (+0) 10 (+0)13 (+1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp. 1 Half-Plate. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Lance Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a criminal king-pin and mafia family At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to trick people and travel the world for free.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Philantrophist. Bonds: Criminal record, In love, Slave. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Lance Halsey, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Adelard Ramsay, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, white cloak. His golden hair is lengthy. His eyes, though not visible through his cowl, are brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Ideals: Optimist. Flaws: Selfish, Disease. Bonds: Job, Enemies. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Adelard Ramsay, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)10 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Peter Holton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He will rave to anyone who will listen. Around other people he will do his best to conceal his emotions and appear jolly.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Peter was born on a far northern island where he grew up under the tutelage of his father, an expert Adventurer. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Insane, Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Peter Holton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 5 (-3)8 (-1)
Skills Insight -1, Persuasion +1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp. Red-brown spinel (40 gp). Zircon (60 gp).


Social Check DCs


Dustin Holton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. He has a very tight haircut. His violet eyes peer out from beneath his small black hat.

Personality: This man loves dancing and to teach people dancing more than just about anything. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the west, certain he would find work there.

Motivation: He feels threatened by others.

Ideals: Artistic. Flaws: Fearful. Bonds: Immigrant, Poor, Adventurer. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Dustin Holton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp.


Social Check DCs

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