Cory Ashton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Hunter does. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He's also a talented Baker, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Justice, Philantrophist, Gifted. Bonds: Job, Attractive. Occupation: Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Half-Plate.
Gerard Wheatley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is generally shirtless and showing off his tattooed chest. His hair is auburn and curly. He wears large thick round spectacles.
Personality: He will rave to anyone who will listen. He would rather hide behind his crafts than deal with other people.
History: Gerard hails from a village terrorized by gnolls. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He has worked as a Tanner like his father before him.
Motivation: Someone believes him a fraud.
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Attractive, Enemies, Job. Occupation: Tanner
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3
Possessions: 1 Minor magic item.
Miles Braxton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. His amber eyes dart from person to person to random spaces in the air.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is harsh and unforgiving.
History: His father raised him in a mountain cabin. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic, PTSD. Bonds: Nature. Occupation: Stableman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Bullseye lantern. 1 Masterwork Musical instrument.
Rolf Crawford, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a green tunic with red highlights, and long green pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Secretive. Bonds: Has a crush, Family. Occupation: Sellsword
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee.
Thomas Breeden, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large black jacket. He has a small bristly mustache and wavy silver hair. His eyes are hazel and beady.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He is compelled to act according to his religious beliefs; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Greedy, Insane, Hedonist. Bonds: Religious, Enemies. Occupation: Cook
Voice: German accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. Tiger eye turquoise (12 gp). Azurite (12 gp). Tiger eye turquoise (12 gp).
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