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NPC Generator

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Advanced [show]


Roger Kimberley, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Attractive, Rich. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Roger Kimberley, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 9 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 7 (-2)14 (+2) 7 (-2)13 (+1)
Skills Animal Handling +0, Athletics -1
Senses Passive Perception 8
Languages Common, Druidic, Elven
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Silk rope.


Social Check DCs


Kyle Graham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. His golden hair is kept up in a ponytail inside a small hat. This green eyed westerner is not easily forgotten.

Personality: He will rave to anyone who will listen. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of western immigrants he idolized his father. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: He is greedy; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Insane. Bonds: Rich, Enemies, Immigrant, Job. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Kyle Graham, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 11 (+0)16 (+3) 12 (+1)7 (-2)
Skills Arcana +5, Athletics -1
Senses Passive Perception 11
Languages Common, Ignan, Terran, Aquan
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Reynard Rayden, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a tight white one piece outfit complete with pants, hood, and a cape, and a wedding ring on his left hand. He has a very tight haircut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the south to a Map Maker, Reynard learned a great deal about his mother's area of expertise. A freak accident while working with his Masseuse mother left him crippled. He has achieved small success as a Map Maker.

Motivation: To be a Masseuse again.

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: In love, Job. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Reynard Rayden, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 200 gp.


Social Check DCs


Norman Morton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears a black shirt with thin green vertical stripes and blue pants. He has moderate length red hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich western family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to raise his children well; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Logical. Flaws: Secretive. Bonds: Job, Rich, Family. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Norman Morton, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)11 (+0) 10 (+0)17 (+3)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Norman Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. His hair is always cut to a buzz. His thin eyebrows rest above his beady brown eyes.

Personality: He is very quiet and rarely speaks above a whisper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Norman took refuge in the ruined castle and found the beat up falchion and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Mentor, Nature. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Anderton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 18000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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