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Advanced [show]


Norman Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by beers. His silver hair is still thick. His eyes are gray and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted druidic powers by his dying brother.

Motivation: A strong sense of loyalty to Human people.

Ideals: Passionate, Joker, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Norman Cholmondeley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Anselm Gladstone, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears brown trousers with black and grey striped suspenders. He wears various colorful collared shirts. His brown hair has been sun bleached extensively. His eyes are blue.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.

History: Anselm was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 9 years.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Disciplined, Philantrophist. Flaws: PTSD. Bonds: Job, Family. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anselm Gladstone, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Clerebold Kelsey, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. His head has been shaved. His gray unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small desert village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Cartwright job and began his own company from there.

Motivation: His religion dominates his actions; and to be a mercenary again

Flaws: Ugly, Disease. Bonds: Job, Religious, Nature. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Clerebold Kelsey, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)9 (-1) 14 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 26000 sp.


Social Check DCs


Frederick Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a yellow low-cut shirt, and a broad hat upon his head, and carries hammers. He wears his chestnut hair up in a very large beehive style do. His green unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Poor, Family. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Frederick Kendall, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)6 (-2) 13 (+1)11 (+0)
Skills Athletics +4, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Fiery yellow corundum (900 gp). Moss agate (4 gp). Aquamarine (1100 gp). Jasper (20 gp).


Social Check DCs


Cory Clive, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His blonde hair is singed and shortened. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Cook, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Poor. Occupation: Bricklayer

Voice: Cold and demanding tone

Attributes [hide]

Cory Clive, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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