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NPC Generator

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Advanced [show]


Percival Blakeley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. His tied-back hair is red. His eyes are a pleasant gray.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical. Bonds: Attractive, Immigrant, Criminal record, Poor. Occupation: Baker

Voice: Voice breaks

Attributes [hide]

Percival Blakeley, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. Blue star sapphire (800 gp). Chalcedony (60 gp). 1 Minor magic item.


Social Check DCs


Hunter Hadley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fancy yellow suit. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Hunter lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Flaws: Shy, Antagonistic. Bonds: Attractive, Family, Job. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Hunter Hadley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 15000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Randal Ainsley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is greasy and uncared for. His eyes are a pleasant amber.

Personality: Always inclined to offer people food he seems plenty friendly. Randal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Shipwright and found it very stressful. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his brother; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Rich, Job. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Randal Ainsley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)8 (-1) 16 (+3)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Adelard Hayes, Male Human [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his blue robe. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful slaver made him what he is. He helped his father out around the business and became quite the natural. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic. Bonds: Family, Mentor, Job, Adventurer. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Adelard Hayes, Male Human Fighter 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills History +5, Insight +3
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Don Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy blonde hair. He has several tiny aquamarine earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful slaver made him what he is. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Philantrophist. Bonds: Rich, In love, Mentor, Adventurer. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Don Ramsey, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)5 (-3) 13 (+1)11 (+0)
Skills Acrobatics +2, Arcana -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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