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NPC Generator

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Advanced [show]


Guy Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his warhammer. His red hair is still thick. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Guy is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born several months after his mother was called into army service. A freak accident while working with his Locksmith mother left him crippled. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his absent mother

Flaws: Antagonistic, Disease. Bonds: Family, Military. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Guy Lindsay, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 8 (-1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Anselm Holton, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. His skin is fair and his fingers are delicate and long. He is bald on top and has large brown tufts of hair around his ears. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He takes great joy in being the best Barkeep in town.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the west was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: To be a Blacksmith again; and he is unsatisfied with his job

Flaws: Ugly, Addict. Bonds: Job, Military, Immigrant. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Anselm Holton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 4 (-3)11 (+0)
Skills History +4, Insight -1
Senses Passive Perception 7
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Blue quartz (15 gp).


Social Check DCs


Roger Appleton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His brown hair is kept up in a ponytail inside a Stetson hat. His violet eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He works hard and plays hard.

History: He was born on a small isolated farm. While studying, he fell in love. They married and had a daughter. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Hedonist, Antagonistic. Bonds: Nature, In love. Occupation: Knight

Voice: Australian accent

Attributes [hide]

Roger Appleton, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 6 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 3 (-4)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 sp. 3 Holy water.


Social Check DCs


Aldous Langdon, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is an epitome of beauty. His blonde hair is styled in orderly dreadlocks. He has blue eyes and a grey hat with a yellow feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hasn't been sleeping well lately.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Insomniac, Fearful, Disease. Bonds: Attractive. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Aldous Langdon, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)17 (+3) 9 (-1)11 (+0)
Skills Athletics +1, Insight +1
Senses Passive Perception 9
Languages Common, Auran, Celestial, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Richard Harper, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. His long auburn hair reaches down to his waist. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a Apothecary, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: To protect his home; and to unite with his sister

Ideals: Philantrophist. Bonds: Family, Poor, Attractive, Guardian. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Richard Harper, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 7 (-2)17 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp. 1 Simple lock. 1 Backpack.


Social Check DCs

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