Charles Clare, Male Human [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. His hair, while still mostly chestnut, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Since then, he has sought to make the best of life.
Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Flaws: Racist, Selfish. Bonds: Criminal record, Adventurer. Occupation: Barkeep
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Alexandrite (800 gp). Smoky quartz (40 gp).
Gerard Tyndall, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a clover on it. His black hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Gerard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He comes from a rich eastern family. His homeland was ravaged by war and he spent much of his life rebuilding it. By chance he met his sister recently and the two have been together since.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Family, Rich. Occupation: Bounty Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Druidic, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Raymond Roscoe, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he has the majority of his body covered in plate. His hair is white and very short. He has violet eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invites people to come help in his community garden.
History: Gifted from a young age, Raymond studied abroad. A freak accident while working with his Fisher father left him crippled. He used his abilities to travel the world and help people.
Motivation: He desires power and/or immortality.
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Unemployed
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Rhodochrosite (11 gp).
Lewis Barclay, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear grey tank tops with black pants. His auburn hair is cut jaggedly and amateurishly. His ears are large.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Family, Poor. Occupation: Brewer
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp. Freshwater pearl (10 gp). 1 Good lock. 1 Crowbar.
Geoffrey Clayden, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a green suit, violet shirt, and grey tie. He has wavy auburn hair. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a ruthless business man, a trait he acquired from his father.
History: Geoffrey was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers
Ideals: Philantrophist, Entrepeneur. Bonds: Family, Attractive. Occupation: Stableman
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Rock crystal (70 gp).
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