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Advanced [show]


Godfrey Hadley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is thinning but still full. His eyes are violet and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Guardian, Immigrant. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Godfrey Hadley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)6 (-2) 15 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Conrad Barney, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large tan mantle and cape that has been intricately interwoven into his red robe. His blonde hair is lengthy. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the south was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants a kiss; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Conrad Barney, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)6 (-2) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


John Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has no hair. His fierce violet eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: Born in the east to a Roofer, John learned a great deal about his father's area of expertise. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. John's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Guardian, Job. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

John Fawcett, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)15 (+2) 5 (-3)12 (+1)
Skills Medicine -1, Survival -1
Senses Passive Perception 7
Languages Common, Undercommon, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Odo Alby, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with blue and tan striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. His brown hair is cut jaggedly and amateurishly. His eyes are gray and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Odo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Odo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Flaws: Ugly, Shy. Bonds: Religious, Military, Criminal record. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Odo Alby, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 16 (+3)16 (+3)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Richie, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is lengthy and is close to two feet long. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of his daughter.

Ideals: Joker, Gifted. Bonds: Poor, Attractive, Military. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Alexandre Richie, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)12 (+1) 18 (+4)13 (+1)
Skills Performance +3, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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