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Advanced [show]


Gunter Kitchur, Male Human [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a green coat with white slacks. He carries with him a set of scimitars, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His feathered hat is riddled with cuts and holes. His amber eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Insane. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Gunter Kitchur, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Miles Livingstone, Male Human [Permalink]

Personal [hide]

Description: A 6'1" southern man, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. His half smiles and green eyes are beguiling and draw you in.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy, self-centered, vain, and jealous.

History: The child of a Painter, who enjoyed hunting, Miles was taken on many hunting expeditions. Through the years after Miles was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Miles's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Flaws: Secretive, Selfish, Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Carpenter

Voice: Deep voice with rolling R's

Attributes [hide]

Miles Livingstone, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Nature +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Alexandre Spaulding, Male Human [Permalink]

Personal [hide]

Description: A 5'6" western man, he usually wears his grey robe and has his trident always slung over his shoulder. His golden hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alexandre took refuge in the old dungeon and found the beat up trident and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Fighting. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Soapmaker

Voice: Smoker's lung

Attributes [hide]

Alexandre Spaulding, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 9 (-1)10 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Justin Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears an entirely brown suit with green socks and a vest with buckled shoes, and his gloved hand is found clutching a glaive. He has done his best to style his brown hair to look like a famous performer. His eyes are likewise green. His teeth are white and perfect.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of drow once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. Justin was born on a far northern forest where he grew up under the tutelage of his mother, an expert Sage. He left for the north, certain he would find work there.

Motivation: Wants to open a new tavern.

Bonds: Attractive, Job, Enemies, Rich, Immigrant. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Justin Bradshaw, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)18 (+4) 15 (+2)12 (+1)
Skills Investigation +6, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Roland Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy black hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He became a Animal Trainer soon after.

Motivation: He is unsatisfied with his job.

Flaws: Fearful, Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Roland Gracey, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 17 (+3)13 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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