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NPC Generator

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Advanced [show]


Gerald Staurheim, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left hand appears badly burned and disfigured. He has a long red beard with little hanging trinkets. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of a Slave Trader, who enjoyed hunting, Gerald was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and to get a good night's sleep

Flaws: Ugly, Insomniac. Bonds: Criminal record, Nature, Family. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Gerald Staurheim, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 16 (+3)16 (+3)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Percival Watson, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is dressed in a clean grey cloak covering his clean studded leather. He wears his brown hair down. He has blue eyes and a grey hat with a white feather.

Personality: He dislikes all the random violence that takes place in the west. He plays an instrument quite well.

History: He got into the Baker business at a young age. Cursed with vampirism at a very young age, Percival has worked very hard to control his curse. He has drifted from career to career and currently works as a Baker.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Ideals: Pacifist, Artistic. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Percival Watson, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)13 (+1) 7 (-2)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp. Amber (150 gp).


Social Check DCs


Hunter Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is heavily combed to the left. His gray unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.

History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Disease, Shy. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Hunter Lancaster, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 8 (-1)11 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 13000 cp. Azurite (11 gp). Jet (60 gp). Amber (60 gp).


Social Check DCs


William Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Server. He keeps his black hair in a flapper bob. His hazel eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the north, but his parents moved at a very young age to the east. Cursed with a spirit at a very young age, William has worked very hard to control his curse. He struck the Server job and began his own company from there.

Motivation: To be a Seamstress again; and wants to open a new tavern

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Server

Voice: Laughs frequently while speaking

Attributes [hide]

William Thackeray, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)17 (+3) 13 (+1)14 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2500 sp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Old masterpiece painting (700 gp). 2 Thunderstones. 2 Tanglefoot bags.


Social Check DCs


Dean Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a hunchback. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Dean's first love is himself. His second love is also himself. He works hard and plays hard.

History: Sold as a small child to a brothel owner, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Insane, Hedonist. Bonds: Mentor. Occupation: Ruler

Voice: Breathy voice

Attributes [hide]

Dean Wakefield, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 17 (+3)17 (+3) 9 (-1)16 (+3)
Skills Arcana +5, Insight +1
Senses Passive Perception 9
Languages Common, Gnoll, Elven, Terran
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 4000 cp. White pearl (70 gp). 1 Breastplate. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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