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NPC Generator

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Advanced [show]


Peter Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. His red hair is kept up in a ponytail inside a deerstalker hat. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was always a brilliant, if unscrupulous mind. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To share knowledge with the world; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Logical. Flaws: Insane, Shy. Bonds: Rich, Attractive. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Peter Mitchell, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 10 (+0)9 (-1)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Don Upton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. He struck the Bather job and began his own company from there.

Motivation: Sabotage a competitor; and to get a good night's sleep

Flaws: Insomniac, Ugly. Bonds: Slave, Immigrant, Job. Occupation: Bather

Voice: Stutters

Attributes [hide]

Don Upton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)17 (+3) 14 (+2)9 (-1)
Skills Religion +5, Stealth +4
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 44000 sp. Violet garnet (1100 gp).


Social Check DCs


Gunter Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of magic on his torso. He carries with him a set of bastard swords on his belt, each one with a amethyst on the hilt. He has chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Interpreter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Barber, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a barber and was forced into it by his family

Ideals: Fighting, Artistic. Flaws: Insomniac, Shy. Bonds: Family. Occupation: Barber

Voice: Raspy

Attributes [hide]

Gunter Hastings, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bertram Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He is well dressed, constantly wearing a blue suit, green shirt, and red tie. His long white hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's looking for his big break; and expand his business

Ideals: Optimist, Justice, Artistic. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Bertram Trowbridge, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)7 (-2) 12 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Golden pearl (150 gp). Jade (150 gp). Rhodochrosite (11 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Robert Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered violet stockings. He has a slight overbite and is overall scrawny. His head has been shaved. His eyes are green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Opinionated. Flaws: Ugly, Disease, Insane. Bonds: Family. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Robert Langdon, Male Human Fighter 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)14 (+2) 10 (+0)16 (+3)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp. Moonstone (60 gp). Obsidian (15 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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