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NPC Generator

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Advanced [show]


John Gyula, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, green cloak. He has styled his white hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Antagonistic, Disease, Greedy. Bonds: Family, Nature. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

John Gyula, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 15000 cp. Freshwater pearl (15 gp). Brown-green garnet (60 gp). Blue quartz (15 gp).


Social Check DCs


Thomas Beverly, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His white hair is lengthy. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He would rather hide behind his crafts than deal with other people.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Artistic, Entrepeneur, Gifted. Flaws: Insane, Shy. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Thomas Beverly, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 18 (+4)10 (+0)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Heward Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. With bright black hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. His divine abilities were realized during a raid on his village. He has dedicated himself to building a better trade route.

Motivation: Further expansion of business; and expand his business

Ideals: Optimist, Entrepeneur, Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Cartwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Heward Bentley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)6 (-2) 14 (+2)14 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1000 sp. 1 Good lock.


Social Check DCs


Justin Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy black pantaloons and a yellow scarf. He keeps his white hair in a pixie cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: Justin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.

History: The child of a Masseuse, who enjoyed hunting, Justin was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac.

Ideals: Extrovert, Logical. Bonds: Attractive, Nature, Criminal record. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Justin Stansfield, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 50 pp.


Social Check DCs


Ralf Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple white line shooting up and back down. He carries a battered greatsword and tarnished dagger as well. His brown hair has been sun bleached extensively. He has a dull look in his amber eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He enjoys reading and quiet.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Ralf has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate, Logical. Flaws: Disease. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Ralf Gentry, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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