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NPC Generator

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Advanced [show]


Roland Staurheim, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His hair is chestnut and curly. His green eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast forest. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: He is terrified, and will act out of fear.

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Nature. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Roland Staurheim, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)15 (+2) 8 (-1)10 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerard Deighton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His hair is greying and his face has many wrinkles. His blue eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Mentor, Adventurer. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Gerard Deighton, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 17 (+3)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Percival Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered nunchaku and tarnished scimitar as well. His hair is long and white with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Dilettante.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Mentor, Rich. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Percival Winthrop, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Red-brown spinel (150 gp). 6 Acid flasks.


Social Check DCs


Kody Soames, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He wears his red hair up in a very large beehive style do. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Butcher father left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he feels kind of lost in life

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Crown-heir

Voice: Russian accent

Attributes [hide]

Kody Soames, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)7 (-2) 16 (+3)10 (+0)
Skills Investigation +0, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 6 Acid flasks.


Social Check DCs


Thomas Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a green scarf. His hair is always cut to a buzz. He has gleaming, smiling brown eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Locksmith profession.

History: He was born into a rich family. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Herbalist job and began his own company from there.

Motivation: He wants revenge against brigands; and sabotage a competitor

Flaws: Sensitive. Bonds: Job, Rich, Adventurer, Enemies. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thomas Tewksbury, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs

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