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Advanced [show]


Lance Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. His gray eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.

History: Lance was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has a rivalry with the Church that dominates his actions; and he is a bit of a kleptomaniac

Flaws: Addict, Fearful. Bonds: Attractive, Family, Criminal record, Religious. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Westbrook, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)10 (+0) 8 (-1)14 (+2)
Skills History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs


Percival Cooper, Male Human [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor. He has a moderate pudge and is not very fit. He wears his golden hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his brother before him, after school he went straight into learning to become a Bookbinder. He became a Bookbinder soon after.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined. Bonds: Attractive, Enemies, Mentor, Job. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Percival Cooper, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1000 sp. Jade (50 gp). Star rose quartz (80 gp). Jade (50 gp).


Social Check DCs


Alexandre Tyndall, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears black trousers with tan and white striped suspenders. He wears various colorful collared shirts. His black hair is long and unkept. His green eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and he is a bit of a kleptomaniac

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Alexandre Tyndall, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)16 (+3) 14 (+2)10 (+0)
Skills Intimidation +2, Nature +5
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 70 pp.


Social Check DCs


Hubert Barney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his lance. His blonde hair is long and unkept. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He is lazy and tries to find solutions quickly.

History: He got into the Painter business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Painter. He has achieved small success as a Painter.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly, Hedonist, Lazy. Bonds: Job. Occupation: Painter

Voice: German accent

Attributes [hide]

Hubert Barney, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anselm Woods, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a violet Stetson hat and violet clothes, and is pretty ugly. He has styled his auburn hair well, parting it to the left. His violet eyes are passionate and lively.

Personality: He is fixated on the number 46. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Anselm was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Flaws: Ugly, Insane. Bonds: Adventurer, Poor, Mentor, Enemies. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Anselm Woods, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 15000 cp.


Social Check DCs

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