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Advanced [show]


Thomas Altham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is matted, messy, and big. His fierce gray eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Thomas Altham, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Athletics +4, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Lance Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He sports tan clothing, slightly heavier than average wear. He has a white handlebar mustache and slicked back white hair. His eyes are a pleasant green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Lance was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Joker, Entrepeneur. Bonds: Poor, Military. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Lance Pinkerton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Orc, Infernal, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2300 sp. Moss agate (5 gp). Chalcedony (40 gp).


Social Check DCs


Percival Browning, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He keeps his auburn hair in a pixie cut. His green eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and his religion dominates his actions

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Religious. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Percival Browning, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)11 (+0) 16 (+3)10 (+0)
Skills Sleight of Hand +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Good lock. 1 Masterwork manacles. 1 Magnifying glass.


Social Check DCs


Hubert Livingstone, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a top hat to hide his balding. His eyes are gray and he is always smoking a pipe.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He got into the Barber business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: To prove his worth to the world; and balancing his hectic life and new barber responsibilities is difficult

Flaws: Impulsive. Bonds: Job, Enemies, Immigrant. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Hubert Livingstone, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gilbert Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a yellow scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His golden hair and beard is wavy and long. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 6 years old his parents immigrated from the north. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Insane. Bonds: Job, Immigrant, Rich. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Gilbert Springfield, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Tiger eye turquoise (12 gp). Sardonyx (50 gp). Black star sapphire (600 gp). 3 Smokesticks. 1 Everburning torch.


Social Check DCs

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