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NPC Generator

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Advanced [show]


Henry Upton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He wears his white hair up in a very large beehive style do. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a daughter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Adventurer, In love. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Henry Upton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Theobald Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears light armors faded through time and improper care. He has wavy chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Locksmith business at a young age. A gifted student he started as a Shepherd, but he got bored and became a Locksmith. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Extrovert. Flaws: Ugly. Bonds: Guardian, Job. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Theobald Barclay, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)10 (+0) 8 (-1)9 (-1)
Skills Animal Handling +1, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Alex Melancon, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is black and curly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Flaws: Addict, Hedonist, Ugly. Bonds: Rich, Religious, Immigrant. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Alex Melancon, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)15 (+2) 10 (+0)9 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (200 gp). A small bag of saffron. (90 gp). 6 Acid flasks. 3 Smokesticks. 1 Everburning torch.


Social Check DCs


Dustin Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is heavily combed to the left. He has several tiny emerald earrings on each ear.

Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich eastern family. He was taken as a slave by a traveling circus and forced to perform He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: Money/treasure.

Flaws: Hedonist, Fearful. Bonds: Rich, Slave, Job. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Dustin Rutland, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1200 sp.


Social Check DCs


Shane Pickering, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a yellow vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has styled his black hair well, parting it to the left. His eyes are a pleasant hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised in a forest tribe. He has had some formal writing training, and achieved minor success. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels threatened by others; and seeks redemption

Ideals: Artistic. Flaws: Mundane, Fearful. Bonds: Criminal record, Nature. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Shane Pickering, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Bullseye lantern. 1 Bullseye lantern. 1 Magnifying glass.


Social Check DCs

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