Peter Abram, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting black shirt and pants. He has no hair. He is baby faced.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Sold as a small child to a brothel owner, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Actor job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Athletic. Flaws: Ugly, Forgetful. Bonds: Job, Mentor. Occupation: Actor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
John Stafford, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is short and white. His fierce hazel eyes like to dwell on things.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Depressed, Fearful. Bonds: Adventurer, Family. Occupation: Adventurer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Aldous Atherton, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has moderate length chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Layabout, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out
Flaws: Insane, Cynical. Bonds: Family, Slave. Occupation: Shoemaker
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Everburning torch. 2 Antitoxin. 6 Acid flasks.
Roger Melancon, Male Human [Permalink]
Personal [hide]
Description: Standing 5'7", this man dresses like a well dressed Hunter does. His silver hair and beard is wavy and long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a xeno-phobe, disliking non-Humans.
History: Sold as a small child to a wizard, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Hunter.
Motivation: Sabotage a competitor; and human compassion
Ideals: Disciplined. Flaws: Addict, Racist. Bonds: Job, Mentor. Occupation: Hunter
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1900 sp. 1 Masterwork Common Melee.
Manfred Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears very tight pants and wife beaters, though occasionally he sports a white coat. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to trick people and travel the world for free.
Motivation: His religion dominates his actions; and he feels threatened by others
Flaws: Insane, Antagonistic, Fearful. Bonds: Religious, Criminal record. Occupation: Engraver
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Malachite (6 gp). Aquamarine (1100 gp). Tiger eye turquoise (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
