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NPC Generator

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Advanced [show]


Norman Elton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears just a grey suit. He keeps his long white hair kept up in a rat tail. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast desert. He worked as a nervous Painter and found it very stressful. He struck the Painter job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Job. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Norman Elton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 10000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gunter Sutton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a grey Stetson hat and grey clothes. He wears a colorful flower in his golden hair. His blue unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done he does not care how it got done.

History: Gunter was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Professionalism. Flaws: Disease, Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Gunter Sutton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)17 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Undercommon, Terran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Rock crystal (20 gp). 1 Everburning torch. 1 Tanglefoot bags. 4 Antitoxin.


Social Check DCs


Miles Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears blue trousers with black and grey striped suspenders. He wears various colorful collared shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is very quiet and rarely speaks above a whisper. He believes the world needs to unite to get rid of goblins once and for all.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Enemies, Poor, Job. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Miles Snowdon, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 6 (-2)10 (+0) 15 (+2)17 (+3)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anselm Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is styled in orderly dreadlocks. He is baby faced.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the south. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Addict. Bonds: Poor, Nature, Religious. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Anselm Garrick, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)13 (+1) 13 (+1)8 (-1)
Skills Persuasion +1, Stealth +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Gilbert Gladstone, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this eastern man wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He has chestnut hair. His eyes are blue and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Logical. Flaws: Antagonistic, PTSD. Bonds: Adventurer. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Gilbert Gladstone, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Auran, Celestial, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Moonstone (60 gp). Deep green spinel (150 gp). Deep blue spinel (300 gp).


Social Check DCs

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