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NPC Generator

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Advanced [show]


Adam Bristol, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered quarterstaff and tarnished spear as well. He wears a broad hat to cover his moderate length silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Weaver mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Adam Bristol, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +1
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs


Trym Chatham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy white pantaloons and a violet scarf. His hair is black and curly. His skin is flawless and his green eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Trym's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Trym Chatham, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 13 (+1)11 (+0)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Kendall, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a fine chain shirt which he covers with white colored cloaks and clothing. He is tall, broad shouldered and powerfully built. He has moderate length black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered music. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Persistence, Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Gerard Kendall, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adam Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are green.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful wizard made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Marshal. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end.

Ideals: Passionate. Bonds: Has a crush, Mentor, Military. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Adam Berkeley, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 13 (+1)16 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Blythe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, green, dusty cloak. He has a blonde handlebar mustache and slicked back blonde hair. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Like his mother and his brother before him, after school he went straight into learning to become a Adventurer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Engraver again; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Optimist, Artistic. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Geoffrey Blythe, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 17 (+3)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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