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NPC Generator

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Advanced [show]


Anselm Kendal, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Layabout does. His skin is fair and his fingers are delicate and long. His auburn hair is greasy and uncared for. He has a tattooed face.

Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Assassin, but he got bored and became a Layabout. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and to be a assassin again

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Job, Military. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Anselm Kendal, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 13 (+1)17 (+3)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Red-brown spinel (50 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Justin Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing the road beaten gear of a warrior. With bright brown hair and a scraggly beard. His blue eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Logical, Impeccable. Flaws: Mundane. Bonds: Attractive. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Justin Myerscough, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Henry Watson, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a pastel and blue robe with the hood down. He carries with him a set of hand crossbows on his belt, each one with a sapphire on the hilt. His brown hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Fighting, Opinionated, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Henry Watson, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Drogo Abram, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of glaives on his belt, each one with a amber on the hilt. His moppish black hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Military, Nature. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Drogo Abram, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Balimaar Peyton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear violet tank tops with grey pants. His long golden hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Philantrophist, Optimist. Flaws: Fearful. Bonds: Criminal record, Rich. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Balimaar Peyton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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