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NPC Generator

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Charles Hale, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, tan cloak. His red hair is long and unkept. His fierce blue eyes like to dwell on things.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is an amazing painter.

History: He was born in a small island village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Nature, Criminal record, Religious. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Charles Hale, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Ernest Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan cloak and cross-gartered brown stockings. His silver hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He enjoys reading and quiet.

History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world

Ideals: Logical. Flaws: Secretive, Insomniac. Bonds: Nature, Religious. Occupation: Scribe

Voice: Old Prospector

Attributes [hide]

Ernest Roscoe, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 8 (-1)11 (+0) 15 (+2)9 (-1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 15000 cp. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Digby, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. His red hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Jocelyn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Passionate, Athletic. Flaws: Disease. Bonds: Poor, Military. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Jocelyn Digby, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 12
Languages Common, Giant, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ernest Everly, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and dresses like a well dressed Butcher does. His right hand appears badly burned and disfigured. He has no hair. His eyes are likewise green.

Personality: He can speak with the recently deceased. He has all his life been fascinated with writing.

History: He got into the Butcher business at a young age. After coming to the age of reason, Ernest took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Ernest Everly, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)10 (+0) 7 (-2)13 (+1)
Skills Arcana +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Theodoric Anderton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears baggy grey pantaloons and a brown scarf. His red hair is braided into rings. His eyes are hazel and catlike.

Personality: He is irascible and easily irritated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a pair of adventurers, Theodoric grew up listening to his father's many stories. A gifted student he started as a Banker, but he got bored and became a Brewer. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Job. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Theodoric Anderton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Breastplate.


Social Check DCs

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