Lance Barton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He is dressed in an above average manner, and his gloved hand is found clutching a pickaxe. His hair is short and red. His amber eyes dart from person to person.
Personality: He acts crazy and hedonistic. He can't help but pocket interesting objects he comes across
History: He was born several months after his father was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has decided he is irredeemable.
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Criminal record, Military. Occupation: Unemployed
Voice: German accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Alex Palomarez, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears light armors faded through time and improper care. His black hair has been sun bleached extensively. His eyes are green and beady.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not believe in violence as a means to an end. He is a dedicated Bounty Hunter but believes his peers are too gung-ho.
History: Born in the north to a Bounty Hunter, Alex learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Disciplined, Pacifist. Flaws: Ugly. Bonds: Job. Occupation: Bounty Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Climber’s kit. 1 Disguise kit.
Charles Winthrop, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'11" and is well dressed, constantly wearing a white suit, yellow shirt, and black tie. His moppish auburn hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Charles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born to a poor family in the city he treasured whatever gifts he got. His family was turned out during the war. He and his family wandered north to less war torn lands. He has since lost track of the people in his past.
Motivation: He feels that his past leaves him morally obligated to help; and his relatives are trying to arrange a marriage
Ideals: Joker. Flaws: PTSD. Bonds: Family, Poor, Criminal record. Occupation: Armorer
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1 Darkwood Buckler. 1 Half-Plate. 1 Banded mail.
Randal Staurheim, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears just a grey suit. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are a pleasant hazel.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Randal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He comes from a rich southern family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother; and he is greedy
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Family, Rich. Occupation: Spy
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 14000 sp. Chalcedony (40 gp). Rhodochrosite (6 gp). Red-brown spinel (140 gp). 1 Minor magic item.
Manfred Kendal, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large brown mantle and cape that has been intricately interwoven into his blue robe. He has done his best to style his brown hair to look like a famous performer. He has a tattooed face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Manfred was born on a far eastern plains where he grew up under the tutelage of his father, an expert Junk Dealer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic. Flaws: Shy, Hedonist. Bonds: Religious, Immigrant. Occupation: Junk Dealer
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!


