Adam Yorke, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this eastern man is generally well dressed albeit a few years behind the times. He has done his best to style his white hair to look like a famous performer. His eyes are gray.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Adam was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Banker soon after.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Forgetful. Bonds: Attractive, Job. Occupation: Banker
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Amethyst (60 gp). Golden pearl (60 gp). Rhodochrosite (11 gp).
Simon Westcott, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. Beneath his clothing is a huge mess of scar tissue. His silver hair is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He pushes his goals aggressively. He is also a coward if confronted.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Simon was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Slave, Military. Occupation: Soapmaker
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp.
Trey Staurheim, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his kukri ready. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. After a long history of fighting, Trey and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Occupation: Adventurer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Gomory Marston, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally
Ideals: Joker, Gifted. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Spice Merchant
Voice: Australian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1 Crowbar. 1 Climber’s kit.
Henry Hayhurst, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears green trousers with white and red striped suspenders. He wears various colorful collared shirts. His silver hair is greasy and uncared for. His green eyes dart from person to person.
Personality: His tongue was cut out and he uses sign language. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Henry was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his absent father.
Flaws: Ugly, Disease. Bonds: Job, Family, Debt. Occupation: Barkeep
Voice: Whispers
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 5 (-3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1100 sp.
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