Jocelyn Walcott, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a brown coat over a red low-cut shirt, and a feathered hat upon his head. His head has been shaved. He wears round tiny glasses practically rammed into his face.
Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in a small mountains village. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Masseuse and was forced into it by his family; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Insane. Bonds: Religious, Nature, Family. Occupation: Masseuse
Voice: Booming voice
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
Possessions: 300 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Gold dragon comb with red garnet eye (300 gp). Cloth of gold vestments (120 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ernest Allerton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears a blue vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. He wears a mask on his face.
Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.
History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Extrovert, Artistic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Healer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 8 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2700 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). A roughly beaten golden orb (50 gp).
Theodoric Ogden, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His long auburn hair is drawn into a two foot long braid. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is overprotective of those who hire his services. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He got into the Guard business at a young age. He was an apprentice working in his mother's forge. He's also a talented Body Guard, but doesn't like to broadcast it.
Motivation: He is content; and to end his boredom
Ideals: Fighting. Flaws: Mundane. Bonds: Guardian, Job. Occupation: Guard
Voice: Irish accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 17 (+3) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Goblin, Draconic, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1100 sp.
Wymar Mori, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear ponchos typically of a light white in addition to tight pants. His blonde hair is matted, messy, and big. He has green eyes and a white hat with a grey feather.
Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.
History: He is a Chromatic Dragon in disguise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Ploughman
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Peridot (80 gp).
Theodoric Marley, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, brown shirt, and blue tie. His long brown hair reaches down to his waist. His amber eyes dart from person to person.
Personality: He never swears and excessively uses polite adverbs when speaking. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.
Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend
Ideals: Optimist, Entrepeneur, Philantrophist. Bonds: In love, Adventurer. Occupation: Sage
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
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