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Advanced [show]


Wymar Cotton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. His hair is long and chestnut with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Wymar Cotton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)16 (+3) 12 (+1)16 (+3)
Skills Arcana +5, Stealth +2
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Elven
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Shane Hornsby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears pastel trousers with yellow and tan striped suspenders. He wears various colorful collared shirts. His hair is red and curly. He has gray eyes and a pastel hat with a yellow feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Shane has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Immigrant, Adventurer. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Shane Hornsby, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 11 (+0)17 (+3)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Norman Asheton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His hair is always cut to a buzz. He has gleaming, smiling amber eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born at the edge of vast mountains. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Norman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge

Flaws: Racist. Bonds: Enemies, Nature, Slave. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Norman Asheton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills History +3, Stealth +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1300 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Wymar Colton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear black pants and tee shirts. His white hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south to a Masseuse, Wymar learned a great deal about his father's area of expertise. He worked as a nervous Masseuse and found it very stressful. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Masseuse

Voice: Soothing and warm

Attributes [hide]

Wymar Colton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)11 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Amethyst (80 gp).


Social Check DCs


Roland Trollope, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and is well dressed, constantly wearing a brown suit, violet shirt, and black tie. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the north to a Mortician, Roland learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Military, Job. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Roland Trollope, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Violet garnet (400 gp).


Social Check DCs

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