Norman Beverly, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears an entirely green suit with blue socks and a vest with buckled shoes. His silver hair is cut short with large spiked bangs in the front. His green eyes are slightly larger than normal.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born several months after his father was called into army service. A freak accident while working with his Priest father left him crippled. He has never given up on his dancing dream.
Motivation: He feels threatened by others; and he has a crush on the local priest
Ideals: Opinionated, Artistic. Flaws: Disease. Bonds: Military. Occupation: Shoemaker
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Alexandrite (500 gp).
Kyle Brady, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of whips, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has a long black beard with little hanging trinkets. His eyes are gray.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in a small village he learned the ways of the warrior from his mother. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Fighting. Bonds: Criminal record, Attractive, Enemies. Occupation: Doctor
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Bertram Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is generally well dressed albeit a few years behind the times. He wears a wide-brimmed hat to cover his moderate length black hair. His amber unseeing eyes seem to look past you.
Personality: He acts crazy and hedonistic. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Many giants want him driven away.
Flaws: Disease, Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Dilettante
Voice: Low range voice
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1100 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Hubert Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses well, wearing green shirts, loose pants, and blazers most of the time. He has moderate length blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: When he was but 6 years old his parents immigrated from the east. A freak accident while working with his Weaver mother left him crippled. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush; and he wants to get laid
Flaws: Hedonist, Disease. Bonds: Attractive, Has a crush, Immigrant. Occupation: Mercenary
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 7000 cp. Blue sapphire (500 gp).
Adam Yardley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a fancy brown suit. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: While he acts the brute, he is far gentler than he would appear. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His parents moved while he was still in utero so he is the first generation to be born here. Adam was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Bricklayer. He is searching for what he claims is his rightful reward.
Motivation: Sabotage a competitor; and he desires power and/or immortality
Ideals: Fighting. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Bricklayer
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!