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NPC Generator

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Advanced [show]


Norman Holton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears baggy brown pantaloons and a green scarf, and his gloved hand is found clutching a bow. His hair is red and curly. His eyes are blue and catlike.

Personality: Eccentric and domineering, Norman will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Extrovert, Opinionated. Bonds: Rich, In love, Has a crush. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Norman Holton, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 6 (-2)13 (+1) 12 (+1)8 (-1)
Skills Athletics +1, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. 1 Superior lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Gerald Norton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black coat over a brown low-cut shirt, and a top hat upon his head. His top hat is riddled with cuts and holes. He has brown eyes and a black hat with a brown feather.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the north his family was never financially stable. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and to be a baker again

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerald Norton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 16 (+3)11 (+0)
Skills Nature +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 3 Antitoxin. 3 Antitoxin. 1 Everburning torch.


Social Check DCs


Robert Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in black turtlenecks beneath a grey coat with green slacks. His hair is cut close to his head. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: Robert was born in the north. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Robert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Robert. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Robert Eastoft, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)11 (+0) 14 (+2)17 (+3)
Skills History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1200 sp. Red garnet (60 gp). Deep green spinel (60 gp). Silver pearl (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. His silver hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are gray.

Personality: He snorts whenever he laughs or is feeling confident. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. While studying, he fell in love. They married and had a son. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He would like to get married and retire; and he desires power and/or immortality

Ideals: Philantrophist. Bonds: Rich, In love, Adventurer, Has a crush. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Percival Spaulding, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)12 (+1) 12 (+1)18 (+4)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gomory Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His red hair is matted, messy, and big. He has several tiny ruby earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Detective, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Rich, Family, Military. Occupation: Butcher

Voice: High pitched, excited

Attributes [hide]

Gomory Snowdon, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 11 (+0)13 (+1) 18 (+4)11 (+0)
Skills Athletics -1, Deception +2
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Everburning torch. 3 Antitoxin. 1 Everburning torch.


Social Check DCs

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