Theobald Sutherland, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and has a large pastel mantle and cape that has been intricately interwoven into his brown robe. His left leg appears badly burned and disfigured. His hair is auburn and curly. His face is scarred and worn.
Personality: He never swears and excessively uses polite adverbs when speaking. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Theobald has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the west
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Disease. Occupation: Cook
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Hugh Bradley, Male Human [Permalink]
Personal [hide]
Description: This man wears a green coat over a brown low-cut shirt, and a Stetson hat upon his head. He has a penchant for wearing a ring with an oversized opal on his right hand. His golden hair is kept up in a ponytail inside a Stetson hat. His thin eyebrows rest above his beady brown eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born at the edge of vast forest. Hugh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and revenge
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Baker
Voice: Boston accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Terran, Auran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Randal Kent, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses like a well dressed Guard does. His white hair is thinning but still full. His blue unseeing eyes seem to look past you.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Guard.
Motivation: He'd like to take his coworkers down a peg; and to be a sage again
Ideals: Athletic. Flaws: Disease, Shy, Insane. Bonds: Job. Occupation: Guard
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
Odo Thackeray, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and carries quarterstaffs. His white hair is kept up in a ponytail inside a deerstalker hat. He is baby faced.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Fighting, Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Spice Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Godfrey Merton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His hazel eyes lackadaisically let the world flow into them.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the south his family was never financially stable. A gifted student he started as a Shepherd, but he got bored and became a Cartwright. He now owns his own business.
Motivation: Expand his business.
Ideals: Disciplined. Bonds: Attractive, Poor, Job. Occupation: Cartwright
Voice: Raspy
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 12000 cp. Citrine (50 gp). Moonstone (50 gp).
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