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NPC Generator

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Advanced [show]


Diggory Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a faded coat and loose pants complete with feathered hat. He has done his best to style his blonde hair to look like a famous performer. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs

Flaws: Ugly. Bonds: Has a crush, Religious, Adventurer, Job. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Diggory Winterbourne, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Hematite (11 gp). Pink pearl (150 gp). Tiger eye turquoise (11 gp). 4 Alchemist’s fire. 2 Thunderstones.


Social Check DCs


Balimaar Darby, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. He has a long white beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered writing. He struck the Slave Trader job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Poor. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Balimaar Darby, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 17 (+3)9 (-1)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 600 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roland Staurheim, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left leg appears badly burned and disfigured. His golden hair is unkempt and raggedy. His eyes are likewise blue.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Energy wise he seems alert and responsive.

History: Gifted from a young age, Roland studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and to reunite with his absent father

Ideals: Professionalism, Gifted. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Fortune-teller

Voice: Speaks in third person

Attributes [hide]

Roland Staurheim, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Halfling, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 28000 cp. Banded agate (11 gp).


Social Check DCs


Simon Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple tan line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his blonde hair to look like a famous performer. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His necromantic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Simon Beverly, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)6 (-2) 15 (+2)11 (+0)
Skills Arcana +0, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 4 Tanglefoot bags. 4 Thunderstones. 1 Everburning torch.


Social Check DCs


Gerald Yardley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His hair is black and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Gerald will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful necromancer made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Gerald Yardley, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)7 (-2) 13 (+1)16 (+3)
Skills Medicine +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs

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