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Advanced [show]


Aldous Norton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor. His red hair is cut short. He wears large thick round spectacles.

Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Artistic, Persistence. Flaws: Fearful. Bonds: Has a crush. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Aldous Norton, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)13 (+1) 18 (+4)14 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 16000 cp. 7 Acid flasks. 2 Tanglefoot bags.


Social Check DCs


Roger Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a longbow on his belt. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady gray eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Roger hails from a village terrorized by gnolls. In his 15th year, his parents were killed by a gnolls raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against gnolls

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Roger Whitby, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Athletics +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Nicholas Marlowe, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black trousers with blue and white striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. He has a dull look in his green eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Nicholas was born with his father's beautiful face. In his 12th year, his parents were killed by a dire rats raid, leaving Nicholas alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.

Motivation: He is greedy; and meet up once more with his childhood friend

Ideals: Justice. Bonds: Enemies, Attractive, Adventurer, Rich. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Nicholas Marlowe, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1100 sp. 2 Alchemist’s fire. 4 Holy water.


Social Check DCs


Arnold Stanford, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. With bright auburn hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's looking for his big break

Ideals: Professionalism. Flaws: Greedy, Disease. Bonds: Immigrant, Attractive. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Stanford, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)16 (+3) 15 (+2)8 (-1)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Alex Van Es, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alex is combative with any and all who dare try his patience in the slightest.

History: The child of northern immigrants he idolized his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Justice. Flaws: Antagonistic, Insane. Bonds: Immigrant. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Alex Van Es, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)9 (-1) 9 (-1)8 (-1)
Skills Insight +1, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 24000 cp. 1 Breastplate. 1 Masterwork Light steel shield. 1 Darkwood Buckler. 1 Masterwork Heavy steel shield.


Social Check DCs

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