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Advanced [show]


Alex Coombs, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He likes to wear blue tank tops with tan pants. He has a hunchback. His silver hair is still thick. He has hazel eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Alex Coombs, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 7 (-2)13 (+1)
Skills Intimidation +3, Medicine +0
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 4000 cp. Star ruby (900 gp).


Social Check DCs


Manfred Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and red with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. He has a dull look in his blue eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with finding treasure.

History: Manfred was born in the east. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Optimist, Persistence, Logical. Bonds: Adventurer. Occupation: Servant

Voice: Dark and ominous

Attributes [hide]

Manfred Sheldon, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Investigation +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 24000 sp. Solid gold idol (500 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Justin Reed, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a grey coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. His skin is also unnaturally pale. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the south. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Justin Reed, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Trey Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has brown hair. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He is wracked by social anxiety; and retire the richest man in the south

Ideals: Entrepeneur, Athletic, Passionate. Flaws: Fearful. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Trey Hayhurst, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bertram Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is short and brown. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Human culture. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Bertram was born the youngest of three triplets. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Racist, Insane. Bonds: Poor, Criminal record, Family. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Bertram Carlyle, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 10 (+0)8 (-1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. Blue sapphire (400 gp). Blue star sapphire (400 gp). 1 Half-Plate.


Social Check DCs

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