Roland Chatham, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears grey leather gloves, a grey jacket, and tight pants. He has a long red beard with little hanging trinkets. This hazel eyed easterner is not easily forgotten.
Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.
History: He was born in a small plains village. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to trick people and travel the world for free.
Motivation: To end his boredom; and he is a bit of a kleptomaniac
Flaws: Fearful, Mundane. Bonds: Religious, Nature, Criminal record. Occupation: Farmer
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 13 (+1) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Peter Springfield, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in a clean blue cloak covering his clean studded leather. He wears his blonde hair down. His half smiles and brown eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born several months after his father was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Impeccable, Optimist. Bonds: Attractive, Adventurer, Military. Occupation: Layabout
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Solomon Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, pastel, dusty cloak. His brown hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the west. Like his father and his brother before him, after school he went straight into learning to become a Blacksmith. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it
Bonds: Attractive, Job, Military, Immigrant, Adventurer, Rich. Occupation: Blacksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Richard Carlisle, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, green cloak. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His ears are large.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great joy in being the best Mason in town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: To end his boredom.
Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp.
Hubert Rutherford, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He works hard and plays hard.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Selfish, Hedonist, Disease, Insomniac. Bonds: Adventurer. Occupation: Shepherd
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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