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NPC Generator

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Advanced [show]


Thomas Marlee, Male Human [Permalink]

Personal [hide]

Description: This western man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. He has wavy brown hair. This green eyed westerner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a forest tribe. His father was a mechanic, and taught him how to fix just about anything. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic, Persistence. Bonds: Poor, Immigrant, Religious, Nature. Occupation: Cartwright

Voice: Timid voice

Attributes [hide]

Thomas Marlee, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Theobald Ashton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in tan turtlenecks beneath a black coat with brown slacks. He has shaved his head bald. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is an amazing painter.

History: A powerful necromancer made him what he is. His family was turned out during the war. He and his family wandered north to less war torn lands. He was granted druidic powers by his dying sister.

Motivation: To reunite with his absent father; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: PTSD. Bonds: Job, Mentor, Family. Occupation: Barber

Voice: Italian accent

Attributes [hide]

Theobald Ashton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Lewis Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy violet suit, and carries kukris. His blonde hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Marshal. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Bonds: Attractive, Family, Adventurer, Job, Slave. Occupation: Marshal

Voice: American accent

Attributes [hide]

Lewis Davenport, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Alex Sharps, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in white turtlenecks beneath a green coat with black slacks. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He is a Lycanthrope in disguise. His family was turned out during the war. He and his family wandered south to less war torn lands. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and a need for knowledge about a nearby landmark

Flaws: Insane, PTSD. Bonds: Job, Family, Adventurer. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Alex Sharps, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 18 (+4)13 (+1) 7 (-2)6 (-2)
Skills Performance +0, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1300 sp. Azurite (15 gp). Deep blue spinel (200 gp). Violet garnet (200 gp). 2 Alchemist’s fire. 3 Smokesticks.


Social Check DCs


Godfrey Royal, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries tridents. His golden hair is thinning but still full. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south to a Body Guard, Godfrey learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Professionalism. Bonds: Rich, Job, Religious. Occupation: Body Guard

Voice: Excited and jittery

Attributes [hide]

Godfrey Royal, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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