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Advanced [show]


Robert England, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears grey cloth garments or leather armor. He has a long auburn beard with little hanging trinkets. His eyes are green.

Personality: A deeply religious man he believes everything happens for a reason. Animals are drawn to him, and he is able to talk to them.

History: A powerful necromancer made him what he is. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Bonds: Religious, Mentor, Adventurer. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Robert England, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)16 (+3) 13 (+1)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Tim Hartford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his white hair to look like a famous performer. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a mountains tribe. A gifted student he started as a Sculptor, but he got bored and became a Healer. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Addict. Bonds: Slave, Nature, Job. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Tim Hartford, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 16 (+3)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Upton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple green robe with brown stripes complete with hood. He sports a long blonde beard, and similarly colored long hair. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many giants want him driven away; and his religion dominates his actions

Flaws: Shy, Disease. Bonds: Religious, Mentor, Enemies. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Gerald Upton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Acrobatics +0, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp. 1 Breastplate. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Don Graham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. His white hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small mountains village. He struck it rich when he found rare goods in large quantities. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Joker. Flaws: Insomniac. Bonds: Family, Nature, Rich. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Don Graham, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)16 (+3) 15 (+2)7 (-2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Manfred Clare, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy white hair. This green eyed easterner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Miner like his mother before him.

Motivation: Nothing but the best is good enough for him; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly. Bonds: Nature, Adventurer, Job. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Manfred Clare, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 7 Acid flasks. 3 Thunderstones. 4 Tanglefoot bags.


Social Check DCs

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