Geoffrey Redfield, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He is wearing colorful clothing, dressed as a Sculptor. His hair, while still mostly silver, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Geoffrey was born in the south. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud
Ideals: Justice, Persistence. Flaws: Ugly, Secretive, PTSD. Occupation: Sculptor
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3200 sp.
Jocelyn Tattersall, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt, and carries hand crossbows. He wears his hair in dreadlocks. His violet unseeing eyes seem to look past you.
Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich western family. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Fighting. Flaws: Disease, Insane. Bonds: Rich, Adventurer. Occupation: Masseuse
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +2
Possessions: 200 gp. Moonstone (50 gp). Azurite (9 gp).
Cory Garrick, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair, when down, is lengthy. He has gleaming, smiling violet eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is used to getting what he wants. In part because he is a meticulous planner.
History: From birth he was tutored by a cruel and relentless mentor. When Cory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Mentor, Military. Occupation: Bowyer
Voice: Raspy
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Everard Enfield, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His brown hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Everard's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc
Ideals: Fighting, Justice, Impeccable. Flaws: Antagonistic, Addict. Bonds: Rich. Occupation: Armorer
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Geoffrey Brandon, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this northern man wears a black armored body suit, with a simple grey line shooting up and back down. He has a small bristly mustache and wavy golden hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Geoffrey will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the north, but his parents moved at a very young age to the south. He was an apprentice working in his father's forge. He got away from his former life and has fallen to alcoholism.
Motivation: Nothing but the best is good enough for him; and he feels threatened by others
Ideals: Athletic, Extrovert. Flaws: Addict, Secretive. Occupation: Miner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 9 (-1) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Sapphire pendant on gold chain (900 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp).
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