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NPC Generator

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Advanced [show]


Richard Browning, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who sports brown clothing, slightly heavier than average wear. His chestnut hair is kept up in a ponytail inside a feathered hat. He is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food he seems plenty friendly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a plains tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Religious, Nature. Occupation: Miner

Voice: Jittery and nervous

Attributes [hide]

Richard Browning, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 70 pp. 1 Everburning torch. 1 Tanglefoot bags.


Social Check DCs


Reynard Abram, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born into a rich family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Family, Rich. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Reynard Abram, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adelard Dumph, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a white coat over a black low-cut shirt, and a small hat upon his head. His hair is chestnut and curly. His blue eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Animals are drawn to him, and he is able to talk to them.

History: He got into the Gardener business at a young age. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: He seems to be bored by most things; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Adelard Dumph, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 11 (+0)9 (-1) 13 (+1)9 (-1)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs


Randal Bing, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. With a patchy silver beard and wild silver hair. His face is scarred and worn.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.

History: Randal was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Randal Bing, Male Human Fighter 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills History +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Haley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a yellow poncho over his likewise colored trousers and shirt. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in a small desert village. In his 12th year, his parents were killed by a gnolls raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Blacksmith.

Motivation: To be a Locksmith again; and revenge

Flaws: Insomniac. Bonds: Job, Attractive, Nature, Enemies. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Roger Haley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Infernal, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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