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Advanced [show]


Trym Willoughby, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears black painted combat armor at almost all times. His long auburn hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Dilettante business.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Persistence. Bonds: Attractive, Immigrant, Job. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Trym Willoughby, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)6 (-2) 14 (+2)12 (+1)
Skills Arcana +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Everburning torch.


Social Check DCs


Dustin Atterton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting clothing which further accentuates his frame. His moppish red hair is in a traditional bowl cut. His fierce gray eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Energy wise he seems alert and responsive.

History: The child of a Miner, who enjoyed hunting, Dustin was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the south, certain he would find work there.

Motivation: He is content; and he seems to be bored by most things

Ideals: Professionalism, Fighting. Flaws: Mundane. Bonds: Attractive, Immigrant, Nature. Occupation: Junk Dealer

Voice: Soothing and warm

Attributes [hide]

Dustin Atterton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Patrick Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and carries kukris. His golden hair has been sun bleached extensively. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Patrick was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting, Philantrophist, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Patrick Hartford, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Gerald Morley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He typically wears white cloth garments or leather armor. His auburn hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gerald was born in the west. At a young age he loved to build and create. A gifted student he started as a Servant, but he got bored and became a Masseuse. He's since become an addict/alcoholic.

Motivation: To settle down with his crush; and he is unsatisfied with his job

Ideals: Optimist, Persistence. Flaws: Addict. Bonds: Job, Has a crush. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Gerald Morley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Balimaar Kendal, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of the four houses of cards around his neck, and a glaive on his belt. His hair is long and golden with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Engraver, who enjoyed hunting, Balimaar was taken on many hunting expeditions. A few years later when the west was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 3 years.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting. Bonds: Immigrant, Job, Attractive, Nature. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Balimaar Kendal, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 7 (-2)10 (+0) 17 (+3)18 (+4)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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