Lewis Hartford, Male Human [Permalink]
Personal [hide]
Description: This man wears green leather gloves, a green jacket, and tight pants, and sports empty pouches on his belt. His black hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not trust anyone and sleeps with one eye open.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Lewis took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To find somewhere to settle down; and to get a good night's sleep
Ideals: Artistic, Gifted. Flaws: Shy, Insomniac, Mundane. Occupation: Slave Trader
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2800 sp. 1 Masterwork Common Ranged Weapon.
Balimaar Webley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears baggy green pantaloons and a black scarf. His deerstalker hat is riddled with cuts and holes. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is very quiet and rarely speaks above a whisper. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Roofer, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother
Flaws: Ugly, Addict, Shy. Bonds: Family, Adventurer. Occupation: Roofer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2900 sp.
Diggory Jacobs, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. With a patchy auburn beard and wild auburn hair. He wears large thick round spectacles.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Armorer father left him crippled. After a long history of fighting, Diggory and his spouse have recently divorced.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Impeccable, Athletic. Flaws: Impulsive, Disease, Antagonistic. Occupation: Baker
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Charles Charlton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears bulky blue painted plate armor. His brown hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He has always had a great fascination with Human culture. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A strong sense of loyalty to Human people.
Flaws: Ugly, Racist, Antagonistic. Bonds: Family, Adventurer. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 7 (-2) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1 Masterwork Common Melee.
John Ansley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a small hat to cover his moderate length brown hair. He has a tattooed face.
Personality: John hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Further he is a bit of a stoner and is frequently out of it.
History: Sold as a small child to a brothel owner, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When John reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Artistic. Flaws: Addict, Mundane. Bonds: Mentor, Military. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp. 4 Smokesticks. 4 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
