Roger Wakefield, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized red coat. His golden hair is lengthy and is close to two feet long. His eyes are hazel and beady.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with his god.
History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Racist. Bonds: Immigrant, Religious. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
Possessions: Just what you see.
Wymar Colton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his auburn hair up in a very large beehive style do. His ears are large.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the east, but his parents moved at a very young age to the north. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Knight for hire.
Motivation: He would like to get married and retire; and further expansion of business
Flaws: Ugly. Bonds: Job, Immigrant, Rich, Has a crush. Occupation: Knight
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +1
Possessions: 30 pp.
Hunter Kelsey, Male Human [Permalink]
Personal [hide]
Description: This eastern man usually wears his green robe and has his falchion always slung over his shoulder. His clothes are grease stained in places. He wears a colorful flower in his black hair. His green eyes dart from person to person to random spaces in the air.
Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Hunter was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Mortician. He left for the east, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Joker. Flaws: Insane. Bonds: Poor, Immigrant, Attractive. Occupation: Mortician
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Druidic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +5
Possessions: 18000 sp.
Richard Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Actor does. His silver hair is smooth and relatively long. His face is scarred and worn.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He tends to his Actor job now, and dutifully fulfills any obligations he has.
Motivation: To be a Bricklayer again; and expand his business
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Family, Mentor. Occupation: Actor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 18 (+4) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2200 sp. Golden yellow topaz (200 gp).
Nicholas Bradly, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this southern man tends to wear a large tan jacket. He wears his golden hair up. His fierce amber eyes like to dwell on things.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is skeptical of what others tell him and is slow to trust.
History: Nicholas was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.
Motivation: He's in love; and his relatives are trying to arrange a marriage
Ideals: Athletic, Impeccable. Flaws: Shy, Insomniac. Bonds: Family, Has a crush. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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