Geoffrey Springfield, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears professional attire. He has a long red beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the south his family was never financially stable. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He feels the way he acts is they only way to get by in the world; and to be a fortune-teller again
Ideals: Impeccable. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Actor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 17000 sp. 1 Half-Plate. 1 Breastplate. 1 Chain shirt.
Gunter Hailey, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is dressed in an above average manner. His long black hair reaches down to his waist. His eyes are likewise blue.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gunter hails from a village terrorized by orcs. His martial abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Many orcs want him driven away; and revenge
Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Poor, Enemies. Occupation: Herbalist
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Anselm Gentry, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and he perpetually has his longbow ready. He wears his blonde hair down. His eyes are gray and he is always smoking a pipe.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He enjoys reading and quiet.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Justice, Logical. Flaws: PTSD. Bonds: Religious. Occupation: Navigator
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 10000 cp.
Godfrey Haley, Male Human [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. His silver hair is lengthy and is close to two feet long. He has several tiny opal earrings on each ear.
Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born at the edge of vast plains. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Impeccable. Flaws: Secretive. Bonds: Attractive, Rich, Nature. Occupation: Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 9 (-1) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Giant, Undercommon, Druidic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 3100 sp.
Everard Cooper, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. His chestnut hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: His religion dominates his actions; and he uses money and sex appeal to get what he needs
Flaws: Disease, Forgetful. Bonds: Attractive, Religious, Rich. Occupation: Barber
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3200 sp.
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