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NPC Generator

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Advanced [show]


Adelard Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a simple blue robe with green stripes complete with hood. His silver hair is greying along the sides and has receded to reveal a widow's peak. His fierce violet eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses divination through singing.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He inherited the family business which he has now maintained for 15 years.

Motivation: He's attracted to the PC; and sabotage a competitor

Ideals: Gifted. Flaws: Secretive. Bonds: Religious, Job, Has a crush. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Adelard Lindsay, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)8 (-1) 10 (+0)15 (+2)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 38000 sp.


Social Check DCs


Gerald Digby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting grey shirt and pants. He is bald on top and has large white tufts of hair around his ears. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a ruthless business man, a trait he acquired from his father.

History: When he was but 6 years old his parents immigrated from the west. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Gerald Digby, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lance Shelly, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is lengthy. His eyes, though not visible through his cowl, are green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the south, but his parents moved at a very young age to the north. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and sabotage a competitor

Ideals: Joker, Entrepeneur. Bonds: Immigrant, Nature, Job. Occupation: Sailor

Voice: American accent

Attributes [hide]

Lance Shelly, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)17 (+3) 15 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Aquan, Celestial, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 70 pp.


Social Check DCs


Gerald Melancon, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a well pressed and immaculate suit (or dress). His golden hair is cut jaggedly and amateurishly. His eyes are hazel and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Gerald studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of his brother

Ideals: Optimist, Gifted. Flaws: Ugly, Sensitive. Bonds: Immigrant. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Gerald Melancon, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 8 (-1)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Digby, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Gerard was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: Money/treasure.

Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Military, Rich. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Gerard Digby, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2600 sp.


Social Check DCs

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