Kyle Blakely, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a black and tan handkerchief worn on his right side. His red hair is heavily combed to the right. His hazel eyes lackadaisically let the world flow into them.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the east to a Carpenter, Kyle learned a great deal about his father's area of expertise. In his 17th year, his parents were killed by a brigands raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.
Motivation: He is compelled to act according to his religious beliefs; and he wants revenge against brigands
Ideals: Justice, Optimist. Bonds: Immigrant, Job, Enemies, Religious. Occupation: Carpenter
Voice: French accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
Possessions: 29000 cp. 1 Minor magic item.
Peter Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a grey tunic with brown highlights, and long green pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. He wears his golden hair up. This violet eyed southerner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 2 years.
Motivation: He is currently in port desperately looking for someone to get him out; and find a way to reverse the transformation of his sister
Ideals: Joker. Bonds: Slave, Job, Family. Occupation: Servant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Deep green spinel (110 gp). Eye agate (14 gp). Star rose quartz (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Aldous Stratford, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail, marred by beers. He has black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.
History: He was born several months after his mother was called into army service. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.
Motivation: Meet up once more with his childhood friend.
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Adventurer, Military. Occupation: Detective
Voice: American accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Goblin, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Solomon Kirby, Male Human [Permalink]
Personal [hide]
Description: He wears a tan tunic with brown highlights, and long red pants that bunch up around his shoes. His hair is black and curly. His eyes, though not visible through his cowl, are green.
Personality: He is almost excessively polite to everyone, even when angry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the south to a Bricklayer, Solomon learned a great deal about his father's area of expertise. His childhood dream was to be a Mayor, but he was a colossal failure. He has dedicated himself to building a better world.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Adventurer, Rich. Occupation: Bricklayer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather.
Rolf Ogden, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear black pants and tee shirts, he is not a threatening figure. He wears a deerstalker hat to hide his balding. His thin eyebrows rest above his beady gray eyes.
Personality: He dislikes all the random violence that takes place in the south. He is a logical person and will generally grow upset if things defy logic and science.
History: Rolf was born the youngest of three triplets. His father was a soldier and died while he was still young. Rolf was left his father's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Pacifist, Logical. Flaws: Ugly. Bonds: Family, Military. Occupation: Barber
Voice: Italian accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!