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Advanced [show]


Simon Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his golden hair well, parting it to the left. His green eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Human culture. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Marry his brother to traveling adventurers; and further expansion of business

Flaws: Racist, Secretive. Bonds: Job, Military, Family. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Simon Winterbourne, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 28000 cp. Blue quartz (6 gp). Black pearl (1200 gp). 1 Minor magic item.


Social Check DCs


Dustin Wade, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a pastel shirt with thin green vertical stripes and tan pants. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.

History: Dustin was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his painting dream.

Motivation: He's attracted to the PC; and to prove his worth to the world

Ideals: Artistic. Flaws: Impulsive, Shy. Bonds: Attractive. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Dustin Wade, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 7 (-2)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Charles Copeland, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. His blonde hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Fletcher.

Motivation: To protect his home; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Job, Guardian. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Charles Copeland, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Antitoxin.


Social Check DCs


Balimaar Yardley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky black painted plate armor. His white hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Balimaar's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Weaver

Voice: Hollow voice

Attributes [hide]

Balimaar Yardley, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 14 (+2)18 (+4)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Graham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His moppish red hair is in a traditional bowl cut. His gray eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: To clean up the streets; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist, Gifted. Bonds: Attractive. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Clerebold Graham, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Chalcedony (40 gp). Deep green spinel (100 gp). Amethyst (100 gp). Golden pearl (100 gp).


Social Check DCs

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